Shenzhen Sunsoar Circuit Technology is specialized in Printed Circuit Board & PCB Assembly including components sourcing, functional test and complete assembly for clients all over the world.
All of our base materials and process can meet ROHS and UL international certifications. We stand behind our reputation and have a 100% quality and customer's service promise.If there is any defects for our products, our team will go back to produce a new batch of products that is in conformity with every specification you have requested for.
Our PCB capabilities range from 1-18 layers prototypes and full production pcb manufacturing , with special features such as blind & buried vias, controlled impedance,heavy copper, via fill and more,Also we can deliver Single-Side PCB and Double-side PCB Prototype within 24 hours, 4-8 layer PCB Prototypes in 3-5 working days.The quick and fast lead time stably ensures our customer of quick research speed to occupying the market.
For the convenience of better cooperating with our customers, we purchased and reestablished a SMT factory in 2012. By introducing into advanced management system and adding advanced high speed SMT machines, multifunctional SMT machines, 12 wet HALS lead free hot air reflow machine and ICT testing machine facilities, we ensure our customers with high quality, speedy SMT prototype and medium batch quantity services.
Nowadays, with our 9-year OEM PCB & PCBA experience,we have built up our own Research & Development Department to develop Yunlife Series new smart household finished product such as humidifier diffuser,night light, so that we are able to provide more different customers with more our new mart and healthy products.
We rely heavily on customer and manufacturing feedback to produce a world-class production,our staff enjoys supporting customers to find a solution to reduce cost of products without sacrifice quality.Sunsoar will be your right choice.
http://www.oem-pcb.com
Hello guys. It has been a rocky start to season 2 and we were totally unprepared. With all the logistical problems and game breaking bugs we have decided to invalidate the two weeks of season 2, and have a fresh start with season 2.5. Due to that, we will be resetting the map and all player data. While Ftop rewards cant be given as of this moment, prepare for a multitude of giveaways and store discounts.
That aside, we have compiled all the changes we have made.

We have added some new Blacksmith pots which give debuffs but strong and worthwhile buffs. Also, a new high risk - high reward gambling function has been added. Another implementation is a death tax which has been calibrated fairly, with quests and a few minor changes.
Although we have some new features, unfortunately we have removed Koth/Envoy/Boss/Spawner crates. Moreover, Witch and Villager spawners have been removed with Soul and Mythical enchants. In addition to the removal, we have re calibrated outposts, boss loot, and envoy loot while implementing slightly stricter faction and staff rules and a whole myriad of quality-of-life to ensure full game play satisfaction.
In this half season we wish to focus on PVP and raiding. All changes however are still up for debate. Please DM me (Silk_Touch) on discord if you have any questions. Feedback is greatly appreciated.

Heres a list of all the major changes you would like to know:
  • We added a death tax. Currently its 10% when you die
  • A new quests feature was added. You can complete daily, weekly, monthly, and seasonal quests
  • Boss rewards were reduced. Also Bosses spawn every 2 hours, but 4 will spawn/
  • We removed Villager and Witch Spawners
  • We added Ingame money ranks. Starting from 1m, 5m, 7.5m, 10m
  • We changed what counts to ftop. Now Balance doesnt count.

A full list of the changes will be below.

Add:
Blacksmith pots
High risk high reward gambling
Death tax
Beacons to shop
Glass panes to shop
Bow to Harambe Gkit...
Hi all,
In this post I will detail all the changes that were made throughout the entire development process. I wanted to make a nicer post with colors and pictures but I don't have the time to do so. Below are all the changes....

  • Converted entire server from 1.12.2 -> 1.8.9
  • We believe after testing extensively that we fixed the issue with cannoning and raiding should be near flawless now
  • Flat bedrock in overworld, nether, and end (3 y-levels thick)
  • Overworld 10k x 10k, nether/end 5k x 5k (nether and end are also now flat)
  • Added enderpearl cool down (20s), and gold/god apple cool down (separate for each but, but both 3m)
  • Added REAL mob/crop hoppers
  • /alerts added (faction alerts... leaders can set up notifications on thing like login/logout, spawner mine/break for different tiers of members within the faction similar to f permissions)
  • To reduce lag, now all entities will stack. We are aware that this breaks certain mob grinders so to compensate for this the ENTIRE entity stack will die if the fall reason is BURN or FALL
  • When falling out of the void you will be teleported back to spawn (there is no real end so if u fall out of the void thats impressive)
  • Added /fps to aid with client side fps issues (can enable/disable things like tnt, dropped items, falling sand)
  • /tntfill <radius> <amount> and /tntfill <radius> full
  • Items can now have a max of 12 custom enchants in total. Each item untouched by any slot increasers will be allowed to hold 7 custom enchants. To increase your slots you will have to earn slot increasers in game to add some combination of +5 slots to reach your full 12 enchants on that piece of gear.
  • Added a 30 minute afk kick, afk pools are still allowed
  • Revamp on Envoy event
  • Revamp on Koth event
  • Revamp on crates
  • 3 new Bosses (Siren/Gorgon and Goliath. Siren/Gorgon are essentially the same boss but one drops a large amount of honor while the other drops a large amount of $. Goliath can't...
This post is going to be very brief, a more detailed post will come out later this week regarding the specifics of season 2. Some important things I wanted to let you guys know...
  • Season 1 will end 11/1/18 10:00PM EST
  • Season 2 beta will be held all day on 11/3/18
  • Season 2 will officially begin 11/4/18
  • Season 1 f-top rewards will be given out on the day of release for season 2, rewards will be given to faction leaders though discord after a short verification process
  • A detailed post regarding all the changes, future updates, and just what has been going on will come out sometime before the release (most likely during the beta)
I would again like to thank everyone who has invested time, money, and effort into making this community into what it is, I have big things planned for the future so I hope you all stick around.
Hello everyone!

We are really excited to release the new website, we have been working hard to improve the server and we believe this website is a huge improvement from the last. We thank everyone for their interest in the server, and we hope to continue providing you the best experience possible.

From,
The Karismic Team